Showing posts with label unity. Show all posts
Showing posts with label unity. Show all posts
[Presentation] Gaming in C#

[Presentation] Gaming in C#

This is a session presented at BDotnet on Feb 20th,2016. Game engines like Unity help game developers to develop 2D and 3D games with C# ...

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What's new in Unity 5

What's new in Unity 5

Unity 5.0 is our biggest and boldest release ever. Powerful new features in Unity 5 include: The Physically-based Standard Shader t...

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Unity 4.6 UI

Unity 4.6 UI

The new UI system is leaps ahead of the the old, it’s easy it is to build what you want and do it quickly with little or no coding neces...

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Gaming : Windows Universal Apps with Unity

Gaming : Windows Universal Apps with Unity

We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. -Unity...

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Unity and C# : Performance Optimisation tips

Unity and C# : Performance Optimisation tips

“Premature optimization is the root of all evil.” ― Donald Ervin Knuth, Art of Computer Programming, Volume 1: Fundamental Algorithms Optimi...

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Unity : Porting labs - Takeaways

Unity : Porting labs - Takeaways

On May 28th of this year,I was fortunate and privileged to attend Unity3d Porting Labs held at Microsoft India,Signature building,Bangalor...

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Unity and C#: Game Loop (Awake,Start,Update)

Unity and C#: Game Loop (Awake,Start,Update)

Introduction The central component of any game, from a programming standpoint, is the  game loop.  It allows the game to run smoothly regard...

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Unity and C# : Learn Scripting

Unity and C# : Learn Scripting

Scripting is an essential ingredient in all games. Even the simplest game will need scripts to respond to input from the player and arrange ...

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Unity,Android : Porting your unity game for testing

Unity,Android : Porting your unity game for testing

After a successful game release to Windows store  , I wanted to try with mobile platforms.I thought why can't i port the same game ( Bon...

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Unity: Learn 2D Game Development

Unity: Learn 2D Game Development

Unity is a 3D engine, right? Not quite – now it’s more. It comes with a dedicated and streamlined 2D workflow. With the release of 4.3,unity...

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Unity : Another dimension

Unity : Another dimension

After my learning curve with unity3D ,I started looking into the 2D world...The first question in my mind was What is the best 2D Game Engi...

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My First Game : Start to Store

My First Game : Start to Store

It all started two months ago..... My ease for learning something new pushed me to start looking into Unity3D ,One stop game engine with a m...

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Unity : Animate your character using Mecanim

Unity : Animate your character using Mecanim

In the Legacy animation system(Before unity 4.0),we used to manually write code to control the animation.We were either using a animation.C...

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Touch-ups before publishing your Unity game to Windows store

Touch-ups before publishing your Unity game to Windows store

Two days ago, i have published my first game to windows store and  below are the steps which i followed before publishing the game..... I w...

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Unity and C# :Memory Management and Garbage Collection

Memory management is the art and the process of coordinating and controlling the use of memory in a computer system. Memory management can b...

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Unity : What and How

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflo...

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